Train Journey

A portfolio piece I’d been working on for a few months. I had to spend the time doing something while travelling to and from work every day. I tried keeping a low poly count for the entire project but I’ve probably failed with the entire scene including the girl, just under 460,000 triangles.
Oh well.. I hope you enjoy it.

Software used
Final scene presented in Marmoset Toolbag
Multiple angles and Hi-res
Jacket Hi-res sculpt
Hi-res jeans sculpt
Diffuse, Wireframe, Normals, Hi-res views and texture maps
Model setup in Marmoset Toolbag
Sculpted in Zbrush with some details created in Substance Painter
Textured & wireframe
Textured & wireframe